Which app categories are PLG-dominant?
Health & Fitness is the most product-led category at 95.5% of 44 companies running PLG, followed by Education at 75.0% of 28 and Finance at 61.3% of 31 [1]. Productivity (57.1%) and Utilities (43.5%) round out the self-serve-heavy set [1]. At the other end, News, Magazines, and Entertainment are 0% PLG — they grow on content and paid instead. Category is a strong prior for whether self-serve is viable.
Health & Fitness is 95.5% PLG (42 of 44 companies) — the most product-led app category, July 2026.
| Item | PLG % |
|---|---|
| Health & Fitness | 95.5% |
| Education | 75.0% |
| Finance | 61.3% |
| Productivity | 57.1% |
| Utilities | 43.5% |
| Navigation | 36.4% |
| Sports | 25.0% |
| Music | 9.1% |
| Shopping | 6.1% |
| Travel | 6.1% |
| Social Networking | 3.3% |
| News | 0.0% |
The finding: wellness, learning, and finance go self-serve
PLG dominance is highly category-dependent [1]. Health & Fitness is almost entirely self-serve (95.5%), and Education (75.0%), Finance (61.3%), and Productivity (57.1%) all clear the halfway mark — these are single-user, habit-forming, or utility products where a person can adopt and pay alone. Content-and-media categories sit at zero PLG because there's no 'product' to convert on in the self-serve sense.
The breakdown
PLG share within each category (per-row N = category companies with a growth_engine) [1]:
| Category | N | PLG % |
|---|---|---|
| Health & Fitness | 44 | 95.5% |
| Education | 28 | 75.0% |
| Finance | 31 | 61.3% |
| Productivity | 42 | 57.1% |
| Utilities | 23 | 43.5% |
| Navigation | 22 | 36.4% |
| Sports | 20 | 25.0% |
| Music | 22 | 9.1% |
| Shopping | 33 | 6.1% |
| Travel | 33 | 6.1% |
| Social Networking | 30 | 3.3% |
| News | 45 | 0.0% |
How to apply it
If you're building in Health & Fitness, Education, Finance, or Productivity, a self-serve free-to-paid funnel is the category norm, not a gamble — design your onboarding and paywall around solo activation [1]. If you're in News, Shopping, Travel, or Social, PLG is not how peers grow; lead with content/paid (media, commerce) or network effects (social) instead [1]. Use category as your first-pass prior, then confirm against your specific business model.
Caveats
Denominator is the 599 growth_engine-tagged companies, split by primary category; each row's N is category companies with a growth_engine [1]. Categories with small N (Sports 20, Navigation 22) are directional. A 95.5% PLG rate reflects this curated sample of well-known apps, not every app in the store.
The numbers
| Stat | Computed from |
|---|---|
| 95.5% of 44 | categoryMotionShares: Health & Fitness plg_pct 95.5, n 44 |
| 75.0% of 28 | categoryMotionShares: Education plg_pct 75.0, n 28 |
| 61.3% of 31 | categoryMotionShares: Finance plg_pct 61.3, n 31 |
| 57.1% of 42 | categoryMotionShares: Productivity plg_pct 57.1, n 42 |
| 0.0% of 45 | categoryMotionShares: News plg_pct 0.0, n 45 |
Sources & citations
- [1] Lazyweb Research analysis of 599 companies, July 2026. categoryMotionShares: PLG share within each app category; per-row N = category companies with a growth_engine; denominator = 599. ↩
Source: Lazyweb Research — proprietary analysis of real, in-market app screens. Cite as Lazyweb Research, 2026-07-09.